![make the avengers font make the avengers font](https://www.picturethemagic.com/wp-content/uploads/2020/07/AvengersSymbols1.jpg)
My teammates’ life bars were a big issue, as was telling some of my attacks apart.
![make the avengers font make the avengers font](https://www.picturethemagic.com/wp-content/uploads/2020/07/AvengersCapitals.jpg)
I spent a few minutes studying the HUD, trying to memorize some of the layout and icons so that it’d be easier to assess my status in battle. Image: Crystal Dynamics/Square Enix via Polygon A wonderfully expressive set of closed captions is present, but not in multiplayer missions, for some reason. We have subtitles and a few options for what color they show up in, but they’re still tiny, with no way to make them larger. There are a few small additions inspired by feedback from the beta, like adjustment of the camera’s shake sensitivity, and complete controller remapping is enabled, as promised, but where is everything else? There are some incredibly basic applications missing here. The menus in Marvel’s Avengers are still bare some of the simplest features that would make the game more playable for me and others are absent. I also hoped we’d see more options than the beta offered. Gears 5 blew me away with features most people never think about The Last of Us 2 goes beyond accessibility and difficulty levels The biggest hurdle of accessible games may be the community, not developersĪfter my time with the beta, I was still anticipating the game itself, still wanting to let the single-player elements mesmerize my inner comic geek. Now that I’ve seen it, I realize I can’t save the day as an Avenger, because the team that made the game isn’t there to support me.
#Make the avengers font full
I held on to some spare hope - not just that the full game would pull me in more, but that it would offer expanded accessibility options and assistive features beyond the lackluster display in the beta. The issues caused by my albinism don’t just mean that I have trouble seeing objects and text, but that issues like depth perception and light sensitivity come into play when the colored lasers start flying. As a legally blind gamer, this was a particularly rough battlefield in many spots. But I was underwhelmed by the game’s beta, which lacked severely in its accessibility arsenal and offered very little assistance with basic gameplay obstacles. The strength of Marvel’s Avengers is its incredible single-player story about a team ripped apart and brought back together, told mostly through the perspective of a teenage girl whose greatest power may be her hope.